Showing posts with label brainstorm. Show all posts
Showing posts with label brainstorm. Show all posts

Tuesday, June 16, 2020

Brainstorming a character and story

Character personality


This is a woman character who's no pushover but is also not immature and loud.
This is important because I'm sick of all these overtly polite girl characters in series who gives respect to assholes who don't deserve it. And I'm sick of loud, comic relief female characters.

So, this character, doesn't care about "being the bigger person" she cares about standing up for herself. She's doesn't go out of her way to be rude or anything but if someone is unnecessarily rude to her then she'll bite back.

I want to see more mature, badass female main characters in stories about romance.

I want to see a paragade/renegon Femshep in a love/drama stories.
I want to see a Jessica Jones (netflix) in a love/drama stories.
I want to see a female version of The Punisher character in a love/drama stories.

Also, she's 30 or older. I'm sick of high schoolers and twenty-teens as main characters.
And she had a happy childhood. Only experienced real problems after collage.

Story plot and setting


She plays virtual reality games with sentient characters that don't know their world is a simulation.

Her avatar is invincible so the characters either think that she's a god, very skilled/strong or just very lucky/blessed.

Many of the video games she plays have sentient life in it that don't know they are made of code. She doesn't know if the developers know about it.

Her real life is normal so anytime she wants to feel important, she puts on her VR and lives in one of the single player games, with sentient beings, until she has to eat, sleep or go to work.

Time doesn't pass in the games when she turns it off. So, when she plays again, it's like she never left. She doesn't miss a moment of hanging out with her AI friends. 

She never tells them what they really are because she doesn't want them to be upset and question if they are real. Because they're stuck inside a game, she doesn't know how to set them free into the real world. So, why tell them about another world if she can't prove it or get them there? 

She just enjoys meeting new characters and becoming important to them and helping them have fun with the life they have. It's easier to trust and make friends and relationships with them because she can find out everything about them at the end of a story plot/main game plot vs becoming friends with people in real life. 

When she beats the game story and replays it, she'll sometimes tell characters their future and try to change it to create a different adventure.

(I'm just making notes of a story that would be cool to see made.)